| Attribute | Value |
|---|---|
| Combat | ATK 78 DEF 82 SPR 88 SPD 76 INT 94 |
Title: Master of Souls, Keeper of the Underworld, The Other Side of Tengri
Tradition: Siberian Sacred | Altai, Yakut, Mongol
Description:
Where Tengri rules above, Erlik dominates below. He is not evil—he is necessary. Erlik collects the souls of the dead, judges them, and assigns them to his layered underworld domains. A human who dies by violence, sin, or curse falls into Erlik’s jurisdiction, not Tengri’s paradise of blue eternity.
Shamans, in their trance-journeys, must negotiate with Erlik directly. A healing ritual requires the shaman to descend past his guardians, argue for the sick person’s soul, and win its return. Shamanic initiations involve symbolic death—the initiate’s soul is “captured” by Erlik and must be retrieved by elder shamans, proving the novice’s worthiness.
Erlik is ancient, older than Tengri in some tellings. He is a master strategist, a collector, a miser with souls. He respects strength and cunning. Disrespect him and he will claim you forever. Honor him and he may grant passage.
In RPG Context: Erlik is the patron of necromancers and spirit mediums. His domain includes contracts for souls, resurrection mechanics, and underworld politics.
STAT BLOCK:
| Stat | Score |
|---|---|
| ATK | 78 |
| DEF | 82 |
| SPR | 88 |
| SPD | 76 |
| INT | 94 |
Power Tier: A — Archangelic
Alignment: Lawful Neutral (Cosmic Entropy and Necessary Death)
Domain: Underworld, death, the dead, judgment, contracts
Sacred Symbols: Black stone, downward spiral, skeletal crown, nine-layered realm symbol
Cross-Tradition Parallels: Hades (Greek), Yama (Hindu), Hel (Norse), Enuma (Mesopotamian), Satan as underworld keeper (some gnostic readings)
Vulnerability: Cannot control the living for long. A shaman with sufficient spiritual authority can bind his servants.
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Combat Radar