Hitchhiker's Guide to Religion
Siberian

8. THE THREE WORLDS — The Cosmic Architecture Accessible Only to the Shaman

Attribute Value
Combat
DEF 100
SPR 100
INT 95

Title: Upper Realm (Tengri’s domain), Middle Realm (Human world), Lower Realm (Erlik’s domain)

Tradition: Siberian Sacred | Universal Shamanic Cosmology

Description:

The Three Worlds are not heaven, earth, and hell in the Abrahamic sense. They are all present simultaneously, overlapping in the same space, separated only by frequency or consciousness. A person in normal consciousness sees only the Middle Realm. A shaman in trance can shift consciousness to perceive and travel to the Upper and Lower Realms.

THE UPPER REALM:

  • Dwelling place of Tengri, Bai Ulgan, and celestial spirits
  • No suffering, no entropy—a realm of eternal blue
  • Accessible via World Tree’s ascent or shamanic flight
  • Inhabited by celestial guardians, teacher spirits, and divine beings
  • Offers wisdom, power, and blessing

THE MIDDLE REALM:

  • The physical world of humans, animals, plants, and ordinary spirits
  • Where shamans are born and where they conduct most healing work
  • Inhabited by both helpful spirits and hostile forces
  • The shaman’s primary workplace—translating between Upper and Lower

THE LOWER REALM:

  • Erlik’s kingdom, layered and complex
  • Not punishment in the Christian sense—it is the realm of entropy, decay, ancestors, and necessary endings
  • Accessible via World Tree’s descent into roots
  • Dangerous to the untrained; requires shamanic protection
  • Where souls go after death; where illness-causing spirits originate

A shaman’s power is measured partly by how easily and safely they can move among all three.

In RPG Context: The Three Worlds are three parallel dungeons/zones accessible through ritual portals. Different rules apply in each realm—gravity, time, damage mechanics, enemy types.


STAT BLOCK (Cosmological Entity—Does not engage in direct combat):

StatScore
ATK0
DEF100
SPR100
SPD0
INT95

Power Tier: S — Cosmic (Exists beyond normal power scaling)

Alignment: True Neutral (Cosmic structure without moral valence)

Domain: All planes, all realms, shamanic travel, consciousness alteration

Sacred Symbols: Three interlocked circles, the World Tree, spiraling pathways

Cross-Tradition Parallels: The three levels of Yggdrasil (Norse), Brahma-Vishnu-Shiva realms (Hindu trinity), Upper/Middle/Lower worlds (most shamanic traditions), the three pillars of Kabbalah

Ability: A being with a map of the Three Worlds and sufficient spiritual power can access any location within them. The Worlds protect themselves—those who enter without permission or preparation face reality-distortion and madness.


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Combat Radar

ATK DEF SPR SPD INT
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