Hitchhiker's Guide to Religion
Siberian

8. THE THREE WORLDS — The Cosmic Architecture Accessible Only to the Shaman

Siberian The Three-World model is pan-Siberian and attested in all documented Siberian shamanic traditions; its origins predate writing; it remains the foundational map of shamanic practice globally Pan-Siberian and beyond — the Three-World model is found in Evenki, Yakut, Buryat, Tuvan, Altai, Mongol, and related traditions; also reflected in Korean mudang cosmology, Sámi noaidi practice, and many Native American shamanic frameworks
Portrait of 8. THE THREE WORLDS — The Cosmic Architecture Accessible Only to the Shaman
Portrait of 8. THE THREE WORLDS — The Cosmic Architecture Accessible Only to the Shaman
Period The Three-World model is pan-Siberian and attested in all documented Siberian shamanic traditions; its origins predate writing; it remains the foundational map of shamanic practice globally
Power MYTHIC 99

Attributes

ATK
DEF
100
SPR
100
SPD
INT
95
CHA
99
WIS
99
END
99

Combat Profile

ATK DEF SPR SPD INT CHA WIS END
Special Move

Axis Mundi

The shaman gains access to traverse the Upper, Middle, and Lower Worlds simultaneously, perceiving all cosmic planes at once and channeling knowledge from each realm.

Passive

Cosmological Foundation

The Three Worlds exist in constant harmonic balance through this entity, granting immunity to planar disruption and allowing communion with spirits across all realms.

Title: Upper Realm (Tengri’s domain), Middle Realm (Human world), Lower Realm (Erlik’s domain)

Tradition: Siberian Sacred | Universal Shamanic Cosmology

Description:

The Three Worlds are not heaven, earth, and hell in the Abrahamic sense. They are all present simultaneously, overlapping in the same space, separated only by frequency or consciousness. A person in normal consciousness sees only the Middle Realm. A shaman in trance can shift consciousness to perceive and travel to the Upper and Lower Realms.

THE UPPER REALM:

  • Dwelling place of Tengri, Bai Ulgan, and celestial spirits
  • No suffering, no entropy—a realm of eternal blue
  • Accessible via World Tree’s ascent or shamanic flight
  • Inhabited by celestial guardians, teacher spirits, and divine beings
  • Offers wisdom, power, and blessing

THE MIDDLE REALM:

  • The physical world of humans, animals, plants, and ordinary spirits
  • Where shamans are born and where they conduct most healing work
  • Inhabited by both helpful spirits and hostile forces
  • The shaman’s primary workplace—translating between Upper and Lower

THE LOWER REALM:

  • Erlik’s kingdom, layered and complex
  • Not punishment in the Christian sense—it is the realm of entropy, decay, ancestors, and necessary endings
  • Accessible via World Tree’s descent into roots
  • Dangerous to the untrained; requires shamanic protection
  • Where souls go after death; where illness-causing spirits originate

A shaman’s power is measured partly by how easily and safely they can move among all three.

In RPG Context: The Three Worlds are three parallel dungeons/zones accessible through ritual portals. Different rules apply in each realm—gravity, time, damage mechanics, enemy types.


STAT BLOCK (Cosmological Entity—Does not engage in direct combat):

StatScore
ATK0
DEF100
SPR100
SPD0
INT95
CHA99
WIS99
END99
ElementCosmic
RoleOracle
RarityMythic
ThreatBenign
LCK75
ARC100
SpecialAxis Mundi — The shaman gains access to traverse the Upper, Middle, and Lower Worlds simultaneously, perceiving all cosmic planes at once and channeling knowledge from each realm.
PassiveCosmological Foundation — The Three Worlds exist in constant harmonic balance through this entity, granting immunity to planar disruption and allowing communion with spirits across all realms.
Epithets”The Upper World” (Evenki: Ugu Buga), “The Middle World” (Evenki: Dulin Buga), “The Lower World” (Evenki: Khergu Buga); collectively “The Three Realms” or the shamanic cosmos
Sacred AnimalsUpper World: eagle, celestial reindeer; Middle World: the horse, the reindeer; Lower World: snake, fish, and the bear (who descends into the earth in winter)
Sacred ObjectsThe shaman’s drum (maps all three worlds on its face), the World Tree (the structural spine connecting them), the shaman’s costume (a visual map of the three realms worn on the body)
Sacred ColorsUpper World: white and blue (Tengri’s colors); Middle World: green and brown (living earth); Lower World: black and dark red (entropy and death)
Sacred Number3 (the three worlds themselves); 9 (nine heavens in the Upper World, nine layers in the Lower World)
Consort(s)N/A — this is a cosmic architecture, not a personal entity
Sacred SitesThe Three Worlds are co-extensive with all of reality; the shaman’s yurt as a microcosm of all three; the World Tree as the structural access point
FestivalsAll shamanic ceremonies engage the Three Worlds; healing (Lower World soul retrieval), divination (Upper World consultation), and Middle World spirit negotiations are the three primary shamanic activities
IconographyDepicted on shamanic drum faces as three horizontal bands; the World Tree illustrated with three sections; the shaman’s costume decorations represent all three realms simultaneously
PeriodThe Three-World model is pan-Siberian and attested in all documented Siberian shamanic traditions; its origins predate writing; it remains the foundational map of shamanic practice globally
RegionPan-Siberian and beyond — the Three-World model is found in Evenki, Yakut, Buryat, Tuvan, Altai, Mongol, and related traditions; also reflected in Korean mudang cosmology, Sámi noaidi practice, and many Native American shamanic frameworks

Power Tier: S — Cosmic (Exists beyond normal power scaling)

Alignment: True Neutral (Cosmic structure without moral valence)

Domain: All planes, all realms, shamanic travel, consciousness alteration

Sacred Symbols: Three interlocked circles, the World Tree, spiraling pathways

Cross-Tradition Parallels: The three levels of Yggdrasil (Norse), Brahma-Vishnu-Shiva realms (Hindu trinity), Upper/Middle/Lower worlds (most shamanic traditions), the three pillars of Kabbalah

Ability: A being with a map of the Three Worlds and sufficient spiritual power can access any location within them. The Worlds protect themselves—those who enter without permission or preparation face reality-distortion and madness.


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